What are the benefits of AR and VR for education?
Technology continues to revolutionize education - Smart
interactive whiteboards have replaced blackboards, and computers have been
accepted as norms in most of classrooms. The role of technology in class
will definitely grow, with AR and VR has filled a gap in the education system.
Imagine historical lessons with VR simulations instead of
dry text paragraphs? Arrest the imagination of children because they patiently
wait for their chance to explore the Richmond Henry VII palace or jump on the
first fleet.
We all have a way of learning; Some of us enjoy reading
while others study visually or do physical activity to maintain the information
presented. VR
and AR involve a wider range of students, allowing each of them to learn in the
most comfortable and meaningful ways for them.
What about the cost of this technology?
With a decrease in funding to school over the past decade
and the cost of the VR package ranging from around $ 300 only for headsets, it
is difficult to believe the school will have a budget to supply the required AR
/ VR equipment. So what are the choices for VR technology at school?
Google carton is less than $ 20
Expedition kits for all classes can be purchased at a price
of less than $ 10,000
Many use AR and VR
for education
VR has a world application for students:
VR allows students to 'visit' almost all corners of the
world and explore field visits with different light
Science experiments that need expensive or dangerous
chemicals can be shown through VR, reduce the risk of injured
Geography lessons that describe the destruction of the Great
Barrier Reef can be displayed with a greater impact
That of course does not mean that VRs must be used to
replace the 'real life' field visit, science experiments, or even verbal
explanations about how our world changes. However, the opportunity to equip
them with technology resources should not be ignored.
VR is not the only technology that will allow children to
learn and understand the world in a newer and more impressive way: AR also has
its place.
AR has been used to help businesses understand and
manipulate a large number of data. The same can be done in the classroom,
allowing children to step into the concept of abstract mathematics, understand
equality and algebra, or manipulate complex geometric shapes. Mathematics is
still alive is one of the developers who provides AR applications to school.
Imagine biological lessons that allow students to peel the
skin and find all the parts below while the heart continues to pump blood
through blood vessels. What about technology design lessons where students can
make their own version of the highest building in the world? AR has many
different applications such as VR, thanks to the ability of users must
manipulate the objects presented to them through technology.
AR and VR
gave children today and future generations the opportunity to understand and
learn in a new and interesting way that supports various learning styles. Hope
to see this technology implemented in school faster than you think.
In terms of education, going to a museum can bring what is taught in schools to life, by seeing artefacts or paintings for example. If children are learning about the Romans for example and they go to an exhibition full of armour and weapons dating from that period, they are more likely to find it interesting and want to learn more about it.
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