Tuesday 17 November 2020

Will AR / VR eventually become the new general purpose technology?

Will AR / VR eventually become the new general-purpose technology?

All the noise about the technology AR / VR deafening. But whether they will surpass the hype and really changed our lives on a large scale? Do any of them into a general purpose technology (GPT)? General Purpose technology or GPT is a term coined to describe a new method for producing and creating important enough to have an aggregate impact of protracted. They change everyday life and the ways in which the company does business.

Also read: Virtual reality App Development Company

The new technology is growing in our world and gradually found their niche. They help business and study, improve the entertainment industry, and introduce resources or new communication methods. Today we witness the parallel development of two important technologies - augmented and virtual reality. They have a lot in common but have significant differences as well. Each technology has its benefits and evolve at its own pace. Maybe someday AR / VR will be another digital platform, smartphone push to the side, as they had done on the PC.

Also read: Augmented Reality App Development Company

 

 

According Bresnahan and Trajtenberg, GPTs also has three fundamental features or characteristics:

GPTs seep and spread to most sectors;

GPTs improve over time and should continue to lower the cost to users;

GPTs spawn innovation makes it easier to create and produce new products or processes.

Does Technology AR / VR pervasive? There is no doubt here. This technology is implemented in a variety of industries: health care, construction and architecture, engineering, education, entertainment, sport, tourism and fashion. Do they improve over time? We can see with our own eyes: AR / VR growing at an incredible rate. The tools are based on the AR / VR also has spawned a variety of new cutting-edge initiatives.

Also Read: AR App Developers

 

Each GPT pass through four stages: idea, demos, successful projects, and stage a mass product. AR / VR is currently somewhere between the second and third stages: we have seen a lot of demos and some successful projects. Industry is still not able to offer bulk commercial product, but it was fine. AR / VR has recently started to produce effects in the general population, Inter Alias, because of what is called the 4th development platform.

Every day, augmented and virtual reality to conquer a bit of the real world, evolves into a ground-breaking initiative. In 2016. A number of Giants produce VR headset: Google, Oculus, Samsung, Sony, HTC, Microsoft. Investors from around the world easily invest large sums into the industry, and tools and equipment AR / VR into many temporary virtual reality becomes cheaper and more realistic. Analysts expect the market AR / VR reached $ 150 billion in 2020, while the AR will account for $ 120 billion.

World anticipation of something new and innovative ways to take the place of the current dominant technology (smartphones), and the manufacturers and developers try to persuade customers that they are the standard bearers of this new era. Time will tell who the winner is.

 

Also Read: VR App Developers

 


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