If you are already looking for a suitable tool for your
project, you might feel lost in the sea of various SDKs out there. The choice
is not easy, indeed, but we are here to help you make wise decisions.
1. Vuforia.
Of course, we will start with one of the most popular AR
frameworks. The SDK development framework for AR was introduced by a famous
Qualcomm - a company that originally specializes in the research and
development of wireless communication facilities and SOC electronic microchips.
At the core of the platform located the QCAR library written
in C ++, which contains the target (Cube image, cubes, cylinders, target words,
and frame markers) and image rendering features. The target in Vuforia is,
basically, real objects, recognize which, your application can array virtual
objects in the necessary location and appropriate proportions.
Vuforia also displays expanded tracking (when objects remain
captured even after leaving the frame, which provides the ability to implement
applications with augmented
reality that factually surround users) and smart terrain.
2. Wikitude.
A list of sdk augmented reality top will not be objective
without further ado. Thus, Wikitude is another very popular framework for
creating AR-based applications, which was first launched in 2008 by Australian
software development companies.
This SDK continues to be updated and updated - the newest
WIKTIDE SDK 8 was released in November 2018. Until now it has a series of
innate abilities (including various rendering features) and quite accessible as
a whole.
This platform is quite flexible so that developers can
create special solutions and make objects through third-party tools while still
working on it. However, for that, someone must write a piece of JS code with
the help of wikitude JS SDK or Wikitude Native SDK.
In fact, with Wikitude, you get a full online studio for an
arraying of static augmented reality objects. What you need to hire rendering
is upload the image to the studio, add the AR object, generate the JS code, and
glue it into the project.
3. Arkit.
Arkit is a package of privileged tools first introduced
during the 2017 WWDC event. This offers a new approach to the augmented
reality technology. In particular, the solution is able to identify the
surrounding dimensions and consider lighting conditions to integrate virtual
objects with real life as much as possible.
In addition, it supports Arkit Unity and has a unique
feature: no need to connect additional direction markers such as Ibeacon for
orientation and routing in this SDK.
As you know, this toolkit for the development of augmented
reality is made and specifically launched to create cellular software for the
iOS platform by Apple. This means you can make the application only for iPhone
and iPad with this SDK, so maybe your best Augmented Reality SDK if you aim to
make AR exclusively for this device.
Also Read: AR
App Developers
4. Arcore.
Arcore, basically, Google's response to Apple Arkit. Unlike
Apple, Google does not mind supporting the development of AR applications for
Android and iOS. Arcore three main technologies for virtual content 'embed' to
a real environment: motion tracking, environmental recognition, and the
introduction of lighting.
3D models made through Arcore can react to changes in
lighting volume and even produce nuances. The smartphone movement does not
affect the situation of the model in space in any way. Exclusive cameras are
used to determine the parameters of physical objects and horizontal surfaces.
In this way, objects made automatically 'attached' to the table, floor, and
other environmental surface.
5. Maxst.
Maxst AR SDK is another strong framework for developers of
cellular software that are increasingly growing in popularity. This is based on
five main components:
Also Read: VR
App Developers
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