What is the Future of VR and AR?
As we discussed earlier, there are many devices AR / VR in
the market, including headsets, tablets, smartphones, wearable and consoles.
Each device AR / VR provides a different level of experience across the entire
spectrum of reality, but also has certain limitations.
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Many of virtual reality headsets rely on smartphones to
display content. While this device is a good introduction to VR, they do not
have a visual quality to provide an immersive experience. Headsets tend to be
large as well, making possible extended use.
What is the future of our devices? How they are arranged to
develop augmented reality and virtual? What if we could see through the screen
we are surrounded by every day?
I think augmented and virtual reality technology will
consolidate and come in two forms in the future: a tethered system and
self-contained unit. tethered system will consist of units or wearable on the
head, with wires attached to the processing unit. self-contained unit will
house all of the system-on-screen to the processing unit and is available as
wearable. We are already seeing early signs of this trend as manufacturers
choose a mix of independent and tethered units. Although some standalone unit
that is already available, this device is more complex and difficult to apply.
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Today, we are in a state of compromise with augmented
reality and virtual devices. None of the existing system gives the user a
complete, infinite and profound experience. Most systems do not have, naturally
wide field of view (FOV), have a limited resolution screen, low brightness,
short battery life and lack of 3D sensing capabilities. It will be three to
five years before we will experience true, is not limited AR / VR applications.
Pokemon Go give the public a sense of mobile AR. But that's
just the tip of what is possible. As the extended capabilities of reality and
increased market growth, how the willingness of smartphones and other
electronic devices evolve with augmented reality and virtual?
Device AR / VR future will provide a personal, accessible
and well-designed experience. As this element of the holding, the platform
shift is imminent. In my opinion, within three years we will see new AR glasses
with LTE capability which would be an alternative to a smartphone. With
improved technology and immersive AR capabilities, form factors of our favorite
consumer electronics will change and we will never look back. In the next few
years, we may use augmented reality technology to check text messages and smart
glasses to scroll through Instagram.
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How Companies Planning for the Future VR and AR?
Although we have an idea of where the market is headed
augmented reality and virtual, company products are generally looked
embarrassed in developing their plans. Jabil survey shows that 51% have not
even started developing the initial plan. Out of those with plans AR / VR or
investment, 99% said they plan flexibly to changes in the market.
Given the market volatility AR / VR so far, some companies
may have to wait to act. The company may want to consider partnering with
experienced vendor who can provide product development of end-to-end with
engineering capabilities Comprehensive , Almost 90% of companies already expect
vendors to help meet the AR / VR requirements of developing a plan for the full
manufacturing capabilities. By utilizing outside AR / VR talent and technology,
companies can focus on their core strengths while also giving
out-of-this-world, in-depth experience.
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